Aesthetics and Design for Game-based Learning

Aesthetics and Design for Game-based Learning

Author: Michele D. Dickey

Publisher: Routledge

ISBN: 9781317961376

Category: Education

Page: 174

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Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game aesthetics can inform the design of game-based learning. Regardless of the cognitive complexities involved, games are essentially entertainment media, and aesthetics play a large role in how they are experienced. Yet too often the role of aesthetics in the research about game-based learning has been relegated to a surface discussion of graphics or neglected altogether. Aesthetics and Design for Game-based Learning begins by addressing the broad context of game aesthetics, then addresses specific elements with chapters focusing on: player positioning game mechanics narrative design environment design character design. Each chapter includes research and guidelines for design, and a conclusion addresses aesthetics in the research of game-based learning.
Aesthetics and Design for Game-based Learning
Language: en
Pages: 174
Authors: Michele D. Dickey
Categories: Education
Type: BOOK - Published: 2015-02-20 - Publisher: Routledge

Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game aesthetics can inform the design of game-based learning. Regardless of the cognitive complexities involved, games are essentially entertainment media, and aesthetics play a large role in how they are experienced. Yet
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