Search Results for: Foundations Of Game Engine Development Volume 1 Mathematics
Language: en
Pages: 188
Pages: 188
"The first volume of Foundations of Game Engine Development discusses the mathematics needed by engineers who work on games or other types of virtual simulations. The book begins with conventional treatments of topics such as linear algebra, transforms, and geometry. Then, it introduces Grassmann algebra and geometric algebra to provide
Language: en
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Books about Foundations of Game Engine Development, Volume 1
Language: en
Pages: 1010
Pages: 1010
AI is an integral part of every video game. This book helps propfessionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date infortmation they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data
Language: en
Pages: 403
Pages: 403
Use Unity-based examples to understand fundamental mathematical concepts and see how they are applied when building modern video game functionality. You will gain the theoretical foundation you need, and you will know how to examine and modify an implementation. This book covers points in a 3D Cartesian coordinate system, and
Language: en
Pages:
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Books about Resources in Education