Performativity in Art, Literature, and Videogames
Language: en
Pages: 331
Authors: Darshana Jayemanne
Categories: Social Science
Type: BOOK - Published: 2017-07-12 - Publisher: Springer

This book modifies the concept of performativity with media theory in order to build a rigorous method for analyzing videogame performances. Beginning with an interdisciplinary exploration of performative motifs in Western art and literary history, the book shows the importance of framing devices in orienting audiences’ experience of art. The
Gaming and the Arts of Storytelling
Language: en
Pages: 144
Authors: Darshana Jayemanne
Categories: Philosophy
Type: BOOK - Published: 2019-07-12 - Publisher: MDPI

This book examines the notion of storytelling in videogames. This topic allows new perspectives on the enduring problem of narrative in digital games, while also opening up different avenues of inquiry. The collection looks at storytelling in games from many perspectives. Topics include the remediation of Conrad’s Heart of Darkness
Representations of Poverty in Videogames
Language: en
Pages: 163
Authors: Adam Crowley
Categories: Social Science
Type: BOOK - Published: 2022-05-31 - Publisher: Springer Nature

This book argues that videogames address contemporary, middle-class anxieties about poverty in the United States. The early chapters consider gaming as a modern form of slumming and explore the ways in which titles like The Elder Scrolls V: Skyrim and World of Warcraft thematize poverty. The argument turns to the
The World Is Born From Zero
Language: en
Pages: 206
Authors: Cameron Kunzelman
Categories: History
Type: BOOK - Published: 2022-07-18 - Publisher: Walter de Gruyter GmbH & Co KG

The World is Born From Zero is an investigation into the relationship between video games and science fiction through the philosophy of speculation. Cameron Kunzelman argues that the video game medium is centered on the evaluation and production of possible futures by following video game studies, media philosophy, and science
Video Games and Comedy
Language: en
Pages: 362
Authors: Krista Bonello Rutter Giappone, Tomasz Z. Majkowski, Jaroslav Švelch
Categories: Performing Arts
Type: BOOK - Published: 2022-03-26 - Publisher: Springer Nature

Video Games and Comedy is the first edited volume to explore the intersections between comedy and video games. This pioneering book collects chapters from a diverse group of scholars, covering a wide range of approaches and examining the relationship between video games, humour, and comedy from many different angles. The